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	<id>https://leochaumartin.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Mirage_Pro%2FMemory_Optimization</id>
	<title>Mirage Pro/Memory Optimization - Revision history</title>
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	<updated>2026-07-21T15:21:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://leochaumartin.com/wiki/index.php?title=Mirage_Pro/Memory_Optimization&amp;diff=65684&amp;oldid=prev</id>
		<title>Lch: 1 revision imported</title>
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		<updated>2026-07-08T15:18:04Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:18, 8 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Lch</name></author>
	</entry>
	<entry>
		<id>https://leochaumartin.com/wiki/index.php?title=Mirage_Pro/Memory_Optimization&amp;diff=65683&amp;oldid=prev</id>
		<title>lcassets&gt;Mirage docs import: Restructured Mirage Pro documentation (bulk import)</title>
		<link rel="alternate" type="text/html" href="https://leochaumartin.com/wiki/index.php?title=Mirage_Pro/Memory_Optimization&amp;diff=65683&amp;oldid=prev"/>
		<updated>2026-07-08T12:00:00Z</updated>

		<summary type="html">&lt;p&gt;Restructured Mirage Pro documentation (bulk import)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Mirage Pro nav}}&lt;br /&gt;
&lt;br /&gt;
= Post-Baking Memory Optimization =&lt;br /&gt;
Since version 1.2.0, Mirage includes an '''Impostor Optimizer''' ('''Window &amp;amp;rarr; Mirage &amp;amp;rarr; Impostor Optimizer''') to change the texture atlas formats and downsample the Albedo, Normal and Mask atlases independently.&lt;br /&gt;
&lt;br /&gt;
This is especially useful when building for iOS — where DXT compression is not supported — or to reduce the final build size.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#fff6f6;&amp;quot;&lt;br /&gt;
| '''&amp;amp;#9888; These optimizations change the prefabs directly and are NOT REVERSIBLE.''' Fine-tune on impostor copies first.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can drop as many impostors as you want into the drop zone; the same settings are applied to all of them sequentially.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mirage Pro]]&lt;/div&gt;</summary>
		<author><name>lcassets&gt;Mirage docs import</name></author>
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